Picking up those brushes again.

Hi and welcome to the occasional mutterings of Dave Doc, a military modeller and some time gamer. Gaming and model making has given me a real education, History & Geography(obvious really), Artistry, Politics, Economics, Logistics, Project Management -you try building miniature armies without the last 3.

I will use the blog to record my creations & the odd occasion I actually do some gaming.

I have always been inspired by the aesthetic side of gaming. Playing on well constructed terrain using excellently painted units is always a joy.

Monday, 11 September 2017

ACW - Battle of Brawners Farm 1862

Yesterday saw the guys from the "The Old Guard" club get together to play our first 10mm ACW game which has been the group project for the year. We were using Regimental Fire & Fury for the rules. I was doing the umpire role - feeding on the various reinforcements etc.  The battle is a small part of Second Manassas.

I do think 10mm works particularly well for this period - great mass effects
The set up 
James's Confederates at the farm
Stewarts Black hat brigade in the centre and the cornfield

Johns Georgians enter in the middle - I sense a rebel yell coming oN
The firing starts 
James's Crack Virginians units gives fire 
Its find a fence time! 19th Indian took severe punishment - but still stanidng 
Petes Brigade , North Carolina , Atlanta and Georgian appear on the hill opposite Martin
Martin deploys his Wisconsin boys into extended line to face the threat
The blows are being traded - the Union units are however coming off worse as Stewart keeps  rolling 1's 
Johns Georgians are well into the cornfield charging the union defenders in the wood
the union left begins to fall back - losses are mounting - and the union army reaches Heavy Casualty levels  
The union right is under real pressure.... and it finally gives ... 
Happy Gamers - James, John, Pete, Martin and Stewart

Overall a Confederate victory as they had held the cornfield by the end and inflicted heavy losses on the Union. Stewarts dice found 1 a hell of lot - and the rebels seemed to find 10 a lot! At one point it looked like it would be a run away Confederate victory , but the Union guys stuck at it , and the units did not run way and managed to chip away at their attackers , doing a decent bit of damage in the end.

Most of the guys have not played the rules before - but by the end of the game all were well on the way with them. We had used most of the troops the guys have painted (plus Angus and Stig who were not there have some too) . The consensus was we need more troops!! and we are planning a bigger battle for the Battleground show in November.

a good day out

Tuesday, 22 August 2017

The Other Partizan - The battle part 2 & loot.

As the day progressed the battle grew bigger with more Mahdist forces arriving around the table.

Major Kitchener found the camp commander, with news the  Mahdi had been sighted to the North of the camp !!

The ladies that have been with the Camel Corps had escaped along with the wounded and had raced back to the zariba 

with the sound of drums beating a host of Mahdists appeared ...
make ready lads!
At the village the Camel Corps remnants are forced out , the Australian gunners are cut down to man , but sell themselves dearly.

The Australian gunners are cut down to a man - they sell themselves dearly
The Camel corps camels are captured ...
A huge force heads across the wadi toward the Naval Brigade and the Royal Irish Fusiliers

As the sailors crank the handles on their MG's , nothing happens... that damned sand has caused them both to jam ....a roll of "snake eyes" for each one... ouch - it would be left to the infantry and their bayonets by the look of it

Its "mad minute" time behind the zariba - they drop swathes of the fanatics . One MG stutters into life at short  range , a royal engineer officer had been on hand with his wd40!

The horde pushed on by the Mahdi crash into the zariba ... would the line hold...

The sailors and the Royal Irish threw everything at them - despite being outnumbered they held the line - great dice roll from Martin hitting with every single melee dice - It was desperate stuff. 

The melee continued.. 

The Mahdist continue to press - but their ranks are thinning..
Half of the Naval Brigade fall as casualties , but they refuse to give ground... men of iron! There will be medals aplenty here.

The 15th Sikhs had double marched around and deployed into  line  pouring fire into the Mahdist  flanks.. 
The Mahdist begin to melt...
The Mahdi decides its time to leave with his bodyguards... live to fight another day...

It was a cracking game - a real spectacle - I had about 2/3rds of my total Mahdist forces on the table at one point . The game was played in great spirit by the guys. I was pleased with knock up rules overall - the core bits from Victorian Steel worked well for firing and melee. I am looking forward to next run out. There will be much mourning in the clubs of London.. the Guards Camel Regt  have been wiped out.. anyone want to buy some camels ? One careless owner?

And the loot I hear you say?

ponds for the 10mm stuff

Clump foliage to make load of 10mm hedges

Some ready made walled fields for the 10mm

and a clue to a future project - some cracking pulp miniatures

Monday, 21 August 2017

The Other Partizan -Part 1

This last weekend saw a run down to Newark for the second Partizan event of the year. This time I would be joined by Martin C (28MM heroes blog) and James M (Mad Tin Hatter blog) We had decided to make a weekend of it and went on Saturday and enjoyed  a few beers in the Prince Rupert pub while putting the world to right, followed by a visit to a local curry house.

Sunday saw us out early to set up for another dusting on the Sudan. This time I had another new mat I had made up by Tinywargames. A 12 x 6 mat with a mix of desert and arid design. We were also giving a home brew set of rules using bits from others , and using a chunk of the  Victorian Steel rules as well - I am getting near the simplest set I can for these big games.

We were running a scenario similar to the last one the involved the train, balloon , engineers etc , but I rotated in some units that have note much game time recently. This would see the Camel Corps added to the mix and the 19th Hussars.

the full table laid out
The main camp
Where did the Fuzzy Wuzzys come from , as they surprised the construction crew
the Camel Corp find marksmen appearing in the rocks and wadi
Baggara cavalry move onto the plain
The surveyors decide to try and make it back to camp , the Yorks and Lancs deploy to protect them 
Burnaby , leads two companies of Scots Guards out of the camp  to try and meet them
A horde of Beja decent on the camel corps position.. hmmm those dismounted camels look vulnerable 
Beja have the survey party in their sights .. but the Bengal Lancers are to hand 

More Beja appear on the other side of camp 

The 19th Hussar try to relieve the press and clear the Beja camels .. but the fighting is getting desperate in the village
The Beja storm the walls , forcing the camel corps to fall back, some units are overwhelmed by the spearman

Yet more Bagarra drive to cut the Camel Corp off from help
Who will get to the camp first the Beja or the engineers?
Indian army battalion arrive to back up the engineer stragglers

The Guard Camel regiment is routed and the village falls, the  Australian  artillery  is about to  be crushed too...

Drums can be heard beating across the battlefield !!  what was going on... 

Major Kitchener heads to the camp with vital "intelligence"

Work in hand


No more than 3 things on the PAINTING table at once. Nothing new added until something is finished.

PREPARATION work is done when I don't fancy detail painting. Cleaning up, converting, undercoating etc.

PLANNING is expressions of interest or things that have inspired me to be created with no definite timescale as yet.

10mm ACW, 28mm Stradiots

On the PREPATION table.
ACW Terrain, Egyptian and Sudanese troops for the Sudan

Death in the Dark continent stuff
Pulp Alley